Friday, 4 March 2005

Spider-Girl Contest

I somehow ended up with an extra copy of the second collected Spider-Girl volume, Like Father, Like Daughter. So what the heck, let's have us a little contest. My stupidity could be your gain!

Set in the future of the Marvel Universe, Spider-Girl is the story of young May Parker, daughter of Spider-Man Peter Parker, who takes up her father's crime-fighting mantle. Volume two collects Spider-Girl #6-11, in which Spider-Girl battles Ladyhawk, the Kingpin of Crime, Mr. Nobody, Crazy Eight, and her own parents! It's old-school super-hero action in a modern vein.

To enter, simply email me your pick for which actress you think should play May "Spider-Girl" Parker in a Spider-Girl movie or tv show. Also include a brief paragraph as to why you think that actress is a good choice. I will choose the winner based on which entry I think is the best.

Deadline is Noon EST on Friday March 11 (one week from today). Due to postage costs, only U.S. and Canada residents are eligible. The decision of the judge (me) is final. Only one entry per person.

So come on, go ahead and enter. It's quick and easy, and you could win a free graphic novel!

Edit: Thanks to uber-cool blogger Johanna, I now have a copy of the first collected Spider-Girl digest for the contest as well. That means that the winner will receive a copy of the first two Spider-Girl digests containing the first 12 issues of Spider-Girl (#s 0-11).

Thursday, 3 March 2005

Quick GN Reivews

Tommysaurus Rex
by Doug TenNapel
Tommysaurus Rex is the story of a boy, Ely, and the dinosaur he finds in the woods while visiting his gradfather's farm over the summer. Is the dinosaur the reincarnation of Ely's beloved dog Tommy? Is it a boon or bane to the town? Tommy and the people around him don't seem to much question the mysterious existance of a Tyranosaurus Rex in their midst, but they do struggle with the appropriate role for a giant reptile in a modern rural community. TenNapel's storytelling is strong, though to my eyes his art is a bit too rough for this fable. Though the story ends with a bit of heavy-handed moralizing it still makes for a good read overall.
Rating: 3 (of 5)


The Losers: Double Down
by Andy Diggle, Jock, & Shawn Martinbrough
After opening with a two-part tale (with art by Martinbrough) that finds the Losers making breif connections to their former lives before going off the grid again, Diggle and Jock take the team back to high action mode as they attempt to interfere with a secret military operation at a Caribbean volcano. This second collected volume is a continuation of both the overarching story of betrayal and the energetic storytelling and broad characterization of the series as a whole. The stories may be a bit on the decompressed side, but that makes for good reading in this collected edition. The Losers is the comic book equivalent of an intelligent summer action blockbuster--it may not be an Oscar contender, but it sure is a heck of a ride.
Rating: 3.5 (of 5)

Wednesday, 2 March 2005

Anthologies

Common wisdom has it that anthology comics, particularly monthly anthologies with serials, don't sell. As is often the case, common wisdom is wrong.

What's the top-selling monthly comic? At nearly 200,000 copies per month, it's Shonen Jump, a monthly anthology of serials from Viz.

Of course, what common wisdom means to say is that slim super-hero anthologies by Marvel, DC or Image don't sell in the direct market.

So why does Shonen Jump sell bucketloads each month, while front-of-Previews publishers haven't been able to support an anthology for decades?

It all comes down to value, perceived and otherwise.

An issue of Shonen Jump costs $4.95 for 320 pages of manga. (Even better: a 12-month subscription is just $29.95.) Contrast that to what DC/Marvel/Image will usually offer in an anthology, $2.95 for 22 to 40 pages of comics, and you'll immediately see the attarction.

How can Viz afford to publish Shonen Jump at such an attractive price? They keep the costs low. Every issue of Shonen Jump is black and white, on newsprint. Every feature in Shonen Jump is reprint material from Japan, so they don't have to pay much for the material.

In addition, most of the features in Shonen Jump are collected into trades, which gives Viz yet another revenue stream for the same material.

Could Marvel and/or DC capilatize on the Viz approach? Undoubtedly. Both publishers have a decades-long list of comics that could be appropriated for anthologies. And not just super-hero stuff; they have war comics, horror comics, romance comics, kids comics, crime comics, sword-and-sorcery comics, science fiction comics, etc. There's no reason why these huge backlists couldn't be plundered and put to use as material for low-cost anthologies targeted at the newstand market.

Look at it this way: both companies are sitting on huge piles of intellectual property that are just sitting there, unused. It's almost criminal not to aggressively utilize this property, and Viz has shown the way to do it. They just need to jump on the bandwagon.

Of course, these stories would need to be reprinted in black and white; but honestly, color and reproduction in the old days wasn't all that great anyways, and most of this old material will work fine in balck and white (some may even look better!)

Let's imagine an anthology, shall we?

It would be an anthology of DC war comics from the 70s and 80s. Support for the military is big these days, right? Call it something like Our Fighting Forces or Star-Spangled War Stories or something equally patriotic.

At 250 pages per issue, and with most of these old stories lasting 10-15 pages, each anthology would have 15 to 20 stories per issue. That's a lot of action!

Typical contents would be: A Sgt. Rock story (by Robert Kanigher & Joe Kubert!); a Losers story (by Jack Kirby!); a Haunted Tank Story; an Enemy Ace Story; and others.

Or how about a Science Fiction anthology, with stories by Gil Kane, Howard Chaykin, Michael Kaluta, and others?

You could similarly imagine an anthology of DC's sword-and-sorcery books, or horror, or mystery. How about a kids anthology, mixing classics like Stanley and his Monster and Sugar & Spike with some of their newer stuff from the DC Kids line. Or heck, even super-heroes. They could even try a more upscale anthology of old Vertigo material (targeted at adults, of course).

Marvel comes close with their Essential volumes, collecting consecutive runs of titles or characters. They might try instead to reprint everything they offered in a particular month into a thick anthology, at a price point that would appeal to youngsters outside of comic shops.

(Of course, there's no reason why these anthologies couldn't be offered to the direct market as well--I'm sure that they would appeal to quite a few of us aging fanboys!)

Will these approaches work? There are no guarantees of course, but I think that it's worth a try. Viz seems to be making money off of it. Archie too, with their endless recycling of older material into digests.

So: Thick anthologies of reprint material. How about it?

Tuesday, 1 March 2005

New This Week: March 2, 2005

Based on the NCRL list for this week's comics shipping from Diamond, here are a few things to look for at the local comic shop tomorrow:


The Pick of the Week is the fourth paperback collection of Alan Moore & J. H. Williams III's Promethea, which finishes off Promethea's mind- and soul-bending tour of the various spirit realms. It allows Moore to opine on various belief systems and Williams to wow us with page after page of gorgeous art. Even though I already own all of the individual comics, I'm getting the Promethea collections because it makes them easy to reference and to loan out to others.

In other comics:

Antarctic has a new issue of Gold Digger (#61).

Dark Horse has volumes 2 and 5 of the Sin City reissues. I have the other three that are out so far, and I must say that they make for handsome packages. If only they hadn't slapped a stupid 'Now a Major Motion Picture' sticker on the front cover.

DC has a new Fables collection (vol. 5: The Mean Seasons); the return (briefly) of Fallen Angels (#19); and new issues of Detective Comics (#804), Firestorm (#11), and The Intimates (#5).

Fantagraphics has the long-awaited fifth and final issue of Jessica Abel's La Perdida.

Gigantic has a collection of Teenagers from Mars.

Image has the long-awaited final issue of Rising Stars (#24), and a trade collection of Ministry of Space.

Kenzer & Company's Knights of the Dinner Table celebrated issue #100 with a super-sized tome of poorly-drawn but funny comics about gamers.

Marvel has the penultimate issues of Captain America and The Falcon (#13) and Doctor Spectrum (#5), new issues of Marvel Team-Up (#6) and Ultimate Spider-Man (#73), as well as the debut of the much-despised Orson Scott Card's Ultimate Iron Man.

Oni has the second volume of Love as a Foreign Language.

Penny Farthing has the final issue of The Victorian (#25).

Shanda Fantasy Arts releases this year's Giant Shanda Animal (#9).

Both TokyoPop & Viz have a bucket-load of releases; too many to list, really. Hey guys, try spreading things out a bit, huh?

And finally, Marvel has a Marvel Universe Kitty Pryde Bust for just $50, and I'll let you write your own snarky comments about that...

Best of February

In this post I'm reprinting reviews of items for which I gave a rating of 4 or better in the month of February:

Vimanarama #1
by Grant Morrison & Philip Bond.
First off, Vimanarama gets props for being the only comic I've read, well, ever, that opens with a big production dance number. And it gets better from there. Young Ali is all nervous about meeting his arranged bride, but they get sucked into a mysterious underworld of Indian legend and a 60-centuries-old battle of good vs. evil. It's full of danger, awe, and humor, all pulled off wonderfully by Bond and colorist Brian Miller. If the next two issues are as good as this first, Morrison will have another in a string of great 21st century comics to his credit.
Rating: 4 (of 5)


Teratoid Heights
by Mat Brinkman
Mostly wordless, these short tales consist of odd creatures moving and existing in surreal landscapes. They are oddly both comforting and disturbng, and in their own inhuman way speak to the human condition through the lens of the cutely grotesque. The cartoons remind me somewhat of the Jim Woodring's Frank, though Brinkman's beings are less identifyable than Woodring's cartoon characters, and thus more of a blank slate upon which we the readers can project our own fears and yearnings. Published by the now-sadly-defunct Highwater Books, Teratoid Heights is a prime example of why that publisher will be missed.
Rating: 4 (of 5)



In addition, several comics got a rating of 3.5: Batgirl: Year One; Geraniums and Bacon #1-2; DreamWalker: The Winter Tree #1; Seven Soldiers #0; and Goodbye, Chunky Rice.

Quick Clamp Reviews

Tsubasa, vol. 1
by Clamp
Imagine if one of the very first comics you ever read was Crisis on Infinite Earths or some other multi-title company-wide super-hero crossover. That may be a similar experience to what I had reading Clamp's Tsubasa a series that seems to incorporate alternate reality versions of characters from Clamp's other comics into a big multi-dimensional crossover. Heck, the back cover copy of this volume even exclaims: "Tusbasa volume 1 crosses over with xxxHOLiC volume 1! Don't miss it!"--which sounds exactly like the sort of cover copy from a super-hero crossover book. The plot, near as I can figure, seems to involve several of these alter-reality characters hopping through dimensions (which are probably analogues of other manga & anime worlds) looking to recover one of the character's lost memories. I suppose that were I well-versed in manga and anime in general and the works of Clamp in particular I might find this interesting, or at least be able to follow what's going on. Alas I'm not, at least in the types of manga that Tsubasa seems to be referencing, and I'm hopelessly lost.
Rating: 2 (of 5)


xxxHOLiC, vol. 1
by Clamp
And speaking of xxxHOLiC: Watanuki has a problem: he can see and is haunted by spirits (gee, that sounds familiar...). He one days finds himself drawn to a magic shop presided over by Yuko, a witch who says that she grants wishes, provided that the wisher is willing to pay the price, and that she can rid Watanuki of his spirit condition if he wishes. Watanuki foolishly agrees before discovering the price however, and finds himself now 'employed' by Yuko at the magic shop, where he must labor to pay the cost of his wish before it is granted. While xxxHOLiC also seems to draw somewhat on other Clamp properties, it's not nearly as insidery as Tusbasa and it is fairly simple to follow the story even without knowing all of the references. After the set-up story, Yuko and Watanaki help (or attempt to help--the resolutions tend to not be clean-cut) a woman who is a compulsive liar, and another who is addicted to the Internet. (The threatened crossover with Tsubasa doesn't horn in until the very end of the volume.) The art is also strong--much stronger than one usually sees from Clamp--and is filled with bold lines and heavy dark spaces. It all makes for a good reading experience.
Rating: 3 (of 5)

Monday, 28 February 2005

Quick GN Reviews

Pinky & Stinky
by James Kochalka
I realize that there are a lot of people out there who really like James Kochalka, but it's really hard for me to see what all of the fuss is about. Case in point: Pinky & Stinky. The title characters are piglets who are to be the first creatures from Earth to journey to Pluto, but an accident finds their spaceship crashlanding on the Moon, where they mix it up with the human astronauts on Moon Base Five in a giant mecha and end up catpives in the underground ice kingdom of the moon people. Where most writers would take that plot and make something interesting, Kochalka instead goes for the trite and banal. Things happen in Pinky & Stinky, but it's all just sort of random and with little point. I've never really warmed to Kochalka's crude drawing style either, and there's not much here to change my mind. This comic isn't so much bad as it is just there; it's inoffensive, but also lacking in any sort of narrative drive. Then again, I've stated that I'm not a fan of Kochalka's; if you are, perhaps you'll find this more to your liking.
Rating: 2 (of 5)


Goodbye, Chunky Rice
by Craig Thompson
I liked, though didn't love, Thompson's most recent work, the multi-award-winning Blankets, so I was interested to see what his first graphic novel, Goodbye, Chunky Rice, would work. The title character, Chunky Rice, is a little turtle living in the world of men. "My home is on my back," Chunky says, so he decides to move on, leaving his roommate and his girlfriend (a little white mouse named Dandel) behind, purchasing passage on a ship (filled with oddball characters, natch). Goodbye, Chunky Rice is a denser and more compact work than Blankets, both in storytelling and in art style; where Blankets was open and free, Goodbye, Chunky Rice is more clsoed-in on itself--for example, negative space is filled in with black instead of white. The mood throughout is one of melancholy: Dandel pines after Chunky, sending off note after note in bottles saysing that she misses him; his roommate tries to fill the empty void with a pet bird and recalls his complex relationship with his domineering father; and Chunky himself can't decide if leaving was a good idea or not. It feels unfinished in the end, but perhaps that is the feeling that Thompson wanted to convey, that life is a journey and we have to move on with each new stage. Dandel doens't want to leave her life and go with Chunky, so she stays behind but is unable to move on and becomes depressed. Near the end of the book Chunky is standing at the bow of the boat, looking ahead at what is sure to be a new life, but the last panel (which I won't reveal here) calls this all into question. Was Chunky right to leave, or should he have stayed behind with something he knew to be good? Goodbye, Chunky Rice is deceptively simple on first read, but upon reflection there are layers and questions, but not necessarily simple answers.
Rating: 3.5 (of 5)


My Own Little Empire
by Scott Mills
My Own Little Empire is yet another naval gazing story about directionless kids in high school. It's set in Maryland in 1990, but really it's pretty much like every other comic of its ilk. Mills presents us with a series of vignettes about dull, boring kids doing dull, boring things, with nothing much of a plot or point to speak of. I really liked Mills' previous effort, Big Clay Pot, but My Own Little Empire was a huge disappointment for me.
Rating: 2 (of 5)